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 BlazBlue: Continuum Shift

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PostSubject: Re: BlazBlue: Continuum Shift   Thu Oct 15, 2009 9:02 pm

damn!!! wish I could play this game it s badass.
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PostSubject: Re: BlazBlue: Continuum Shift   Fri Oct 16, 2009 9:54 am




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PostSubject: Re: BlazBlue: Continuum Shift   Fri Oct 16, 2009 5:52 pm

hmmmm that guy with the suit and hat look cool
:3

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PostSubject: Re: BlazBlue: Continuum Shift   Mon Oct 19, 2009 11:33 pm

yep he is a badass. And I wish I had that poster on my wall.
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PostSubject: Re: BlazBlue: Continuum Shift   Fri Oct 23, 2009 2:18 pm

The latest changes


System
1) Astral Heat now requires a Break Burst icon.
2) Guard crush in the air leads to wall bounce.
3) Barrier can prevent the last guard primer point from being removed.
4) You cannot jump or back step during Barrier on the ground.
5) Beginner mode is rather difficult to use because normal moves do not link to special moves. In addition when you character blocks it's always barrier guard no matter you want it or not.

Ragna's C attack has been reduced in length but does a little more damage than before

Hakumen has a new barrier system that absorbs projectile. To activate it Hakumen has to auto guard a projectile with his C attacks. Then a barrier appears in front of him that nullifies other projectiles. It disappears after a while or opponent touches it.

Rachel's Wind gauge doesn't recover immediately after consumption, recovering speed increases over time, can be even faster than in Calamity Trigger once it recovers more than 2 stocks. ←D doesn't pull in as much.

Arakune
Curse System:
1) When curse meter gets full opponent enters curse condition
2) Curse condition lasts about 16 seconds
3) Arakune can summon bugs when opponent is under curse condition
4) Curse condition doesn't go away even Arakune gets hit
5) All D attacks builds up curse meter on hit or block. Meter increase rate is half on block.
Back dash is quicker and shorter.

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PostSubject: Re: BlazBlue: Continuum Shift   Fri Oct 23, 2009 10:19 pm

hahah im about to rain on ur parade lol
signature took my attention =w=

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PostSubject: Re: BlazBlue: Continuum Shift   Tue Oct 27, 2009 5:17 pm


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PostSubject: Re: BlazBlue: Continuum Shift   Wed Oct 28, 2009 11:25 am

*instead of video watching signature with the bikini girls*

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PostSubject: Re: BlazBlue: Continuum Shift   Thu Oct 29, 2009 1:29 pm

Redrawn Character Art
I like the new art style a whole lot more. Less generic/cliche'd anime look for a more RRRRRRAAAAAAAAAGE look
Why does Ragna need so many belts? Shit i mean look at him, its all over him. Hazama also has one too many belts aswell.

Ragna The Bloodedge(wait he's right handed now?)-----------------------------------------------Jin Kisaragi




Noel Vermillion----------------------------------------------------------------Rachel Alucard




Taokaka (Woah! Nice!)-----------------------------------------------------------------Iron Tager




Litchi Faye-Ling-------------------------------------------------------------Arakune




Bang Shishigami--------------------------------------------------------------Carl Clover




Haku-Men-----------------------------------------------------------------------λ-11 Lambda




Tsubaki Yayoi----------------------------------------------------------------Hazama/Terumi









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PostSubject: Re: BlazBlue: Continuum Shift   Fri Oct 30, 2009 11:59 am

tao looks shocked
like a O_O face

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PostSubject: Re: BlazBlue: Continuum Shift   Fri Oct 30, 2009 4:17 pm

her boobs probably gotten a whole bigger than the last game

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PostSubject: Re: BlazBlue: Continuum Shift   Sat Oct 31, 2009 1:03 am

Lol but hell the visuals look way better and there are new things to do to make better combos which is awesome even with the new characters I will still use Tager, Jin, Ragna and Litchi.
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PostSubject: Re: BlazBlue: Continuum Shift   Tue Nov 03, 2009 4:18 pm

heres some early concept art for BlazBlue. A lot of them look terrible. Both Ragna and Jin look like fags in some of these early concept art.
Litchi looks like a whore.


Nu's concept art #2 and #6 look cool. They remind me of Venom.




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PostSubject: Re: BlazBlue: Continuum Shift   Wed Nov 04, 2009 1:07 am

Iron Patriot wrote:
her boobs probably gotten a whole bigger than the last game

LOL THATS IT

shes Like WHAO THEY GOT BIG :3

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PostSubject: Re: BlazBlue: Continuum Shift   Sat Nov 07, 2009 12:56 am

Yo I heard from one of my friends that The Arcade Machine of Blazblue Continuum Shift is going to playable at Arcade Infinity Next week the same day as MW2 will come out. Hopefully my friend's connection to this one dude has that fact right.
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PostSubject: Re: BlazBlue: Continuum Shift   Fri Nov 20, 2009 9:22 pm

I got full (not really) images of the new character art.
You can find them Here. Right click and save away. Be sure to click on full size before you save.

Hazama's theme is cool



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PostSubject: Re: BlazBlue: Continuum Shift   Wed Nov 25, 2009 9:14 pm

Damn cant wait till FFA has the arcade machine of CS.
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PostSubject: Re: BlazBlue: Continuum Shift   Sun Nov 29, 2009 4:17 pm

BEHOLD!! BANG'S EPIC REDESIGNED ASTRAL FINISH!!!!

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PostSubject: Re: BlazBlue: Continuum Shift   Mon Nov 30, 2009 11:34 pm

Epic Astral, his Astral couldnt handle his AWESONESS!!!!! And the fact that he's MANLY!!! LOL!!
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PostSubject: Re: BlazBlue: Continuum Shift   Wed Dec 02, 2009 9:08 pm

Hazama's and Tsubaki's Astral Finish. They dont even look that impressive to me. They look OK but nothing amazing. Out of those two, i think Hazama has the best Astral Finish.

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PostSubject: Re: BlazBlue: Continuum Shift   Thu Dec 03, 2009 3:31 pm

I Uploaded the new songs from the sequel
Continuum Shift Music Tracks (4 songs) *CLICKY*

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PostSubject: Re: BlazBlue: Continuum Shift   Thu Dec 03, 2009 11:48 pm

D:

ppl were rating u down lol

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PostSubject: Re: BlazBlue: Continuum Shift   Fri Dec 04, 2009 4:34 pm

yeah. most likely from my subscribers who think im still going to continue to upload Vitamin String Quartet videos.

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PostSubject: Re: BlazBlue: Continuum Shift   Sat Dec 05, 2009 3:16 am

sweet Avatar Patriot, and I might have some gameplay footage of me playing Blazblue CS at the Arcade Infinity in the next few hours if I do go hopefully.
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PostSubject: Re: BlazBlue: Continuum Shift   Thu Dec 10, 2009 7:01 pm

Thanks. Its "Smooth Criminal" Hazama
They have the arcade version it here in the US already?
Oh yeah I uploaded a New Song *Clicky*


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