Here to bring all gamers together and discuss video games
HomePortalCalendarGalleryFAQSearchMemberlistUsergroupsRegisterLog in
Latest topics
» Ore no Imōto ga Konna ni Kawaii Wake ga Nai
Wed Aug 01, 2012 9:26 pm by Bao-san

» Catherine (PS3/XBOX 360)
Fri Sep 02, 2011 10:08 pm by Iron Patriot

» ThunderCats (2011) Premieres on July 29th
Fri Sep 02, 2011 10:06 pm by Iron Patriot

» Anarchy Reigns - 2 New characters: A Tiger Man and a Transformer
Tue Aug 09, 2011 3:48 pm by Iron Patriot

» Sonic Generations- noob playing Chemical Plant
Mon Aug 08, 2011 5:30 pm by Iron Patriot

» My Wii is cursed T-T
Mon Aug 08, 2011 12:56 pm by Ruizu

» The King of Fighters XIII
Fri Jul 29, 2011 5:29 pm by Ruizu

» Persona 2 Innocent Sin [PSP]
Fri Jul 29, 2011 10:13 am by Ruizu

» Mawaru Penguindrum - Trippiest Shit this Season
Mon Jul 25, 2011 9:30 pm by Iron Patriot

Similar topics
February 2019

Share | 

 Vanquish- We're Going to Stop That From Happening

Go down 
Iron Patriot
Iron Patriot

Posts : 1116
Join date : 2008-09-06
Age : 64
Location : in a secret place snuggling with Scarlett Johansson, Keira Knightley, and Companion Cube

Character sheet
200/200  (200/200)
Experience Points:
100/100  (100/100)

PostSubject: Vanquish- We're Going to Stop That From Happening   Wed Mar 03, 2010 10:14 pm

Quote :
Vanquish is PS3/360, it's confirmed. It's due to be out by Winter 2010.

Mikami says that while it is a third person shooter, it is not a "normal" shooter. It will emphasize speed and fast paced action, and you will also be shooting robots instead of humans.

The game setting is a near-future war between US and Russia. By setting it in the future, Mikami can use robots and high tech stuff to make the game more interesting. He says the reason why the enemies are all robots is because he wants to allow players who do not like shooting other humans to be able to play and appreciate the gameplay in shooters as well.

The mech suit features a high speed booster which allows you to very quickly boost next to enemies to pull off close range attacks. There are a large variety of close range attacks moves in the game.

There is a balance between using cover and using the boost, but it is definitely not a pure cover shooter

You do not pick up and change weapons in the game, instead your weaponry is part of the suit and it all transforms in realtime into different sorts of weapons.

The game is about 80% complete, and they're working on refining the AI for both allies and enemies at the moment. There is a demo planned.

The main character's name is Sam!

Some pretty screens